Sara Is Missing Walkthrough
Welcome to the Walkthrough!Help Sara find her missing husband and stop an evil pirate’s ancient curse in Mystery Case Files ®: 13th Skull ™!Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.This document contains a complete Mystery Case Files ®: 13th Skull ™ game walkthrough featuring annotated screenshots from actual gameplay!We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.Remember to visit the if you find you need more help. Have fun!This walkthrough was created by Margie B, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.
Walkthrough Menu.General Tips. Mystery Case Files: 13th Skull is a Hidden Object Puzzle Adventure. The best way to use this walkthrough is by clicking on the ‘CTRL’ and ‘F’ keys on your keyboard to simultaneously bring up a search box. Type the keyword into the search box at the bottom of your screen and click on ‘NEXT’ to find the section you need help with.
Sarah Maribu and the Lost World for iPad, iPhone, Android, Mac & PC! Sarah Maribu is off to explore an island full of Dinosaurs! Upon arrival, her husband Michael is kidnapped and must be saved!! This page contains Cheats for Sara Is Missing organized by sections for iPhone - iPad. This game has 'Role-Playing' as genre, made by Accurve Solutions Sdn. Bhd., released on Dec 6, 2016. If you can't find a hint or secret in our list, then please check this page periodically for the latest updates.
Just finished this game. It was very good IMO.
I was able to gain access to all the Restricted rooms and the captains room on the space station.But I need help understanding a few things.1. Why is the Cyrogenic awakening dates in the future for the ground team? Ava is awakned 2250, May, 13th.
The other crewmembers is 2443, Dec, 24th.2. Why do we see only Sarah in the end of the game. What happend to Mikail and Soichi?
Chris died, or was that not confirmed?3. What happend to Captain Dan? He travled back to the space station acording to audio logs. From the logs inside the captains room, it said that he received commands from ISA to allow TOM to use leathal force against the ground team. We se a malfunctioned cryro pod, dated one day before Avas awakening. 2250, May, 12th.
Inside both the captains room and that cyro room is a canadia flag, so that must be the captain dead in the cyropod?4. The first monitor outside the cyro chambers is filled with Hex code, that if translated reads: 'I'm a real boy.' And repeats itself manny times. However there are a fewtimes the Hex code is 1 or 3 characters long instead for 2 and a letter T, is also found in there.
So there must be a hidden message, because the letter T is not hex. Anyone else notice this?5. There are two obvious endings to the game. One where you shoot Sarah and Ava, and one where you let them shutdown TOM. Could there be a third ending?
Just outside where you meet Sarah is a posibility to use your energy gun to shoot sockets in the wall, but I was only able to make the lift go down to ground with a red power, and not able to do much. But i feel like there is a hidden thing there. I've been dying to hear from the devs on 1,2, and 5! Please I need to know about the 200 year difference! It's never alluded to again, and I have a few theories about their immortality but that doesn't explain why they were awakened 200 years.after.
Ava.I think Daniel may have killed himself after authorizing TOM to kill Chris. We know TOM suffocated Chris, but the request for manual control of TOM for human harm leads me to believe that Dan may have killed him. In addition, the Teleoperations room is locked from the Captain's office, meaning he didn't want anyone following him? I have another theory that Dan was (by way of manual control) controlling Ava.I don't know that there is anything with that door- the powerlines to the door were cut, so I spent maybe 30 seconds evaluating the lines and thought, 'nah, bro'.
I guess I need to go back and fiddle some more, but I think it's meant to be a red herring.Spoilers, I went back and played both endings. Nothing changes, really.
They don't show any after scenes, but I didn't watch the credits all the way through because the tirelessly slow typing was driving me crazy, so if someone was stalwart enough to watch it all the way through maybe they could confirm?What was with the polite conversation terminal? I don't know what that plea for help added to the storyline or narrative. Well the 200 year difference is weird. Because all the Pods seem to be closed like something is in them. But the crew is on the planet.
Also why is it not earlier than Ava's date? She is the last to be awoken. So it makes no sense to me.The Polite conversations terminal seems to respond to what you type for the first few sentences.
But after that it dosen't matter what you type. If i remember right, it gave different responses the two times i visited it. But only the first 3 or 4 exchanges. I might be wrong though.
This was very confusing to me, took awhile for me to realize those people who were scheduled to wake up in 200 years made up the ground crew that youre sent to help, it made me think there was some sort of time travel involved before the immortality was revealed, later i thought it had to do with the immortality thing except the dates should be reversed, and TOM specifically says he lost contact with them 450 hours ago so its not like they were alive for 200 years before this even if the dates were reversed, so it just doesnt make any sense2. Chris is dead, i think the other 2 were killed by TOM as well, though i dont think its revealed3.
Dan probably killed himself out of guilt for letting TOM kill chris, so yeah, hes dead in that pod4. There is almost certainly a hidden message there, but theres too much to go through to find it for me, if someone else wants to give it a shot Ive made an image out of it to make it easier:5.
It doesnt look like theres anything you can do there, pieces are missing or are disconnected, I wondered if there is a way to get her to say no to removing the implant but i dont think thats possible, seems like there is no secret endingAnother thing Im wondering about is that drill, does turning it on do anything, it doesnt seem to but why would you have the ability to turn it on if it doesnt do anything. Originally posted by:1. This was very confusing to me, took awhile for me to realize those people who were scheduled to wake up in 200 years made up the ground crew that youre sent to help, it made me think there was some sort of time travel involved before the immortality was revealed, later i thought it had to do with the immortality thing except the dates should be reversed, and TOM specifically says he lost contact with them 450 hours ago so its not like they were alive for 200 years before this even if the dates were reversed, so it just doesnt make any senseThe dates are really mysterious. Could it be, that they are all still asleep, and everything is just part of an experiment?
Since we only see Sarah, and nobody else, she could be part of this test? What if the ground team and TOM is delibritly making up a story to test Ava? There is an interesting audio clip, where (i think) you hear Sarah saying something about (just another 10 years of my life).
Or something. Maybe she was left on the ground base to create the hoax for Ava?My point is. The whole story of the game, is maked up to test Ava or Ground version of TOM. The ground team, put them selfs into cryo sleep again, once the 'test' was ready to start. Originally posted by:Something I don't get. If you pick the ending in which you don't kill the two girls.
How does it even come to be? The game seems to justify this by Ava's influence on TOM, but, since Ava got her implant removed, how is that possible? Did Ava left a bit of her mind in TOM? Are they still, somehow, connected? If not, is someone else tempering with TOM's mind?
Who then?You (the player) are TOM. It's not really anyone tempering with his mind, but it's you playing as him, and you get to make the decision at the end.
There has been zero evolution since the first walking dead game, they all look the same, have the same weak mechanics, and the illusion of choice, but after playing one or two it becomes obvious that player choice has little to no effect on the narrative.At least Activision has changed the Call of Duty engine and look in their yearly release cycle, Telltale can't even say that, they just slap a popular IP on their puppet show and call it innovation. It's not that the games have gotten worse, it's that they've released a dozen versions of the same game. Tales from the borderlands season 2.
Personally I killed them both.