1Jan

Command Of War

1 Jan 2000admin

Command Of War is an intense, authentic and brutal World War 1 trench warfare strategy game which has.

Name: Command Of WarGenre: StrategyPlatform: PCRelease Date: TBA (2017)Command Of War is an intense, authentic and brutal World War 1 trench warfare strategy game which has been in development for over a year. Experience the brutality and stalemate of Trench warfare on both the western and eastern fronts during the Great War.Command Of War is due for PC in 2017. Bookmark or watch this thread to keep up to date with its development.Check out the 15 minute Gameplay video (YouTube)All feedback is welcome and encouraged!« Last Edit: September 12, 2016, 10:24:29 PM by Subdomain Games »Logged.

Hey,I gave it a try and really liked it.Here are a few questions:I couldn't select a sniper and take control of him as in the video, is it a feature that's not yet included or did I just fail to select one?Is there or will there be a way to select a 'squad' of unit? When I attacked a trench I'd have liked to only advance with my submachine gunner/rifleman, not with my snipers as they are a very precious ressource.I don't seem to have a precise control over who I can send to the next trench which is a bit frustrating and disappointing as it would add more tactical complexity.Logged. Hey,I gave it a try and really liked it.Here are a few questions:I couldn't select a sniper and take control of him as in the video, is it a feature that's not yet included or did I just fail to select one?Is there or will there be a way to select a 'squad' of unit? When I attacked a trench I'd have liked to only advance with my submachine gunner/rifleman, not with my snipers as they are a very precious ressource.I don't seem to have a precise control over who I can send to the next trench which is a bit frustrating and disappointing as it would add more tactical complexity.Thank you very much for playing Command Of War and taking the time to post your feedback.With regards to selecting the sniper, RIGHT CLICK the sniper and click the crosshair icon.

It will be better and fully explained in the full game. But as for right now, make sure to right click the sniper unit and click the icon with the reticule or crosshair symbol.With regards to selecting what troops go forward to the next trench. There are 2 ways to attempt to do that right now.Method #1The first method is to RIGHT CLICK the sniper and click the LOCK button to lock them to the trench. The lock button is the one with the padlock icon. This way when you send the troops forward, the sniper will stay in the trench and not advance. This applies to snipers, officers and also machine-gunners.Method #2The second method is LEFT CLICK the unit, this has an area effect, sending a squad of players forward.

This is not a perfect solution because if a sniper is close-by he will be sent forward to. I'd suggest Method #1 of locking snipers to the trench.So your suggestion has been taken on board for sure. I will implement a further means of selecting exactly what type of unit goes forward.

Thanks again.« Last Edit: August 15, 2016, 09:26:05 AM by Subdomain Games »Logged. An unholy mess of equipment used at different points in the war, by different armies, or not introduced until after the war ended (MP18.) seen in the video, but not much worse than almost all other ww1-themed games.Indeed. It often comes down to creating enough units for the game, as well as standardizing gameplay and balancing a strategy game. Not every side in WW1 utilized tanks, not every side that did have tanks, had a light tank such as the French Renault Tank. But no matter the side you chose for the game to be balanced the player needs access to all these abilities.As for the MP18, that is merely to have enough units in the game.« Last Edit: August 21, 2016, 05:23:10 AM by Subdomain Games »Logged. Instead of MP18 you could have had grenadiers.

They make nice explosions and are more historic and fill the same role. But not important of course and neither are the tanks.I would have tried the game already but it did not start in Wine, so I have to do it next time I feel like reobooting my laptop to win10. (Any chance for a demo for other platforms?)Good point. I will be looking at adding Grenadiers and Trench Mortars into the game.Sorry, I can't produce a demo for other platforms at this timeLogged. Nice review on alphabetagamer!Command of War is a really addictive game.

I played several hours without realizing it.I like the representation of the battlefield and soldiers even though it lacks diversity. Carnage happens so quickly. Never forget war is an open air butchery.Sounds are great. The little whistle before leaving the trench is just awesome!Just one question (and not the smartest one): Are you planning multiplayer 1v1?Best regards.Thank you for your feedback!

Glad you enjoy the game.I doubt I'll be able to implement 1v1 PvP multiplayer for Command Of War. But it's definitely planned for the sequel.Logged. I realized I did not post much feedback on demo #1 (and I have yet to try #2 or #3). It was a bit addictive as someone said. I played and replayed for a few hours or so.

But because it is Windows only I have not been playing again. Not tempted enough to reboot to a different OS to play. I think it was a bit too much of a stalemate, at least with my skills.

I mean ww1 on a strategic level is all about stalemate, so in a way that was a bit appropriate, but I thought it dragged on a bit much back and forth without much new happening until I could afford to launch a final assault and win. Maybe needed a (very short) time limit and then be balanced and tweaked to make it more likely to (just) win within that limit?

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Even with a few units that could be micro-managed (and not sure I really enjoyed that part) it felt a bit one-dimensional, as if fighting a two-front (or two-flank?) war would have been more fun, even if it would have taken away a bit of the simplicity. If I could choose from building new units on my left or right flank I guess it would have ended up like a simple two-lane action RTS like Clash Royale that I have played too much lately (oh how I hate those free games.

But that one has actual gameplay that is kinda addictive in itself without all the surrounding skinner-boxing).LoggedPages: 1.

Private

  • Most soldiers were privates
  • Provided army fighting base for both armies
  • Acted on commands of their company officers
  • Shoulder to shoulder in straight battle lines
  • Force of numbers

Corporal

  • Served in regimental color guard or in companies of the regiment
  • Helped keep uniform line in the movement of a company
  • Guided privates during battle

Sergeant

  • Served in regimental color guard or in companies of the regiment
  • Could be further divided by administrative duties (first sergeant, ordnance sergeant, quartermaster sergeant, etc.)
  • Both behind and in line of battle depending on role
  • Guided troop movements and kept men in position leading by example and command

Sergeant Major

  • Keeps reports for the regiment
  • Stayed behind the line of battler on the left to help guide movement of men during battle

Lieutenant

  • 2nd in command of infantry and cavalry companies and artillery batteries
  • Infantry lieutenants stayed behind the line assisting the company captain through guidance of troops and firing of weapons

Captain

  • Commanded a company
  • Provided company with commands for movements and fighting cohesively with other companies in the regiment
  • Also had administrative duties

Major

  • 3rd in command of regiment
  • Assisted colonel administratively and in combat
  • Infantry majors led the regimental attack
    • Positioned in front of the line with the color guard
  • Major takes command if lieutenant colonel and colonel are killed or wounded

Lieutenant Colonel

  • 2nd in command of regiment
  • Assisted colonel in all responsibilities (administrative and combat)
  • Takes command of colonel is killed or wounded

Colonel

  • 1st in command of regiment
  • Require to lead regiment into battle personally
  • Often killed or wounded in action due to involvement in battle

Brigadier General

  • Commanded infantry or cavalry brigades
  • Combat and administrative duties
  • Positioned regiments in battle
  • Confederate Congress initially made the rank of brigadier general the highest rank
  • By the end of the War, the Confederacy had at least 383 men in the PACS and three men in the ACSA who were ranked this high
  • Union and Confederate army brigadier generals were similar in assignment
  • Confederate brigadier generals mainly commanded brigades while Union brigadier generals at times would lead divisions as well
  • Often led sub-districts within military departments

Major General

  • Commanded divisions and led brigade commanders
  • Led districts that made up military departments
  • 88 Confederate men made it to this rank
  • Confederate major generals had to be nominated by Davis and confirmed by the Senate
  • Union major generals led divisions, corps, and entire armies

Lieutenant General

  • Rank of lieutenant general remained inactive until Winfield Scott received a brevet promotion to the rank in 1855
  • Unlike the Union, the Confederates promoted numerous officers to the ranks of Lieutenant General and General
    • 18 lieutenant generals in the Confederate Army over the course of the war
  • Confederate lieutenant generals were nominated by Davis and confirmed by the Senate; served as corps commanders
  • Confederate lieutenant general not the same as Union lieutenant general; U.S. Grant and Winfield Scott were the only two Union lieutenant generals

General

  • Many more appointed Confederate generals than Union generals
  • Outranked all military officers
  • Only seven men achieved the rank of (full) general; the highest ranking was Samuel Cooper, Adjutant General and Inspector General of the Confederate States Army
  • Confederacy: entire army or military department commanders and advisers to Jefferson Davis
  • All Confederate generals enrolled in the ACSA to ensure that they outranked all militia officers

President

  • Acted as Commander in Chief and held highest authority regarding military issues
  • Secretary of War provided a link between each president and his commanders in the field

(2, 3, 4, 6, various internet sources)

Push mower parts. Photo: by Matthew Brady – Library of Congress