Sim Safari Animals
Animal-simulator bussnies-simulation simulation-game theme-park tycoon. SimSafari was added by Czlon in Mar 2018 and the latest update was made in Mar 2018. The list of alternatives was updated Mar 2018. It's possible to update the information on SimSafari or report it as discontinued, duplicated or spam. It's a coaster sim first and foremost, but its zookeeping elements are surprisingly robust, and you can create an entire park with just animals if you so wish. Yes, not full-fledged, but it's probably one of the better performing ones (and you get coasters and swimming pools too!).
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SimSafari | |
---|---|
Developer(s) | Maxis |
Publisher(s) | Maxis |
Producer(s) | Kana Ryan |
Designer(s) | Roxana Wolosenko |
Programmer(s) | Vasyl Tsvirkunov |
Artist(s) | Bonnie Borucki |
Composer(s) | Jerry Martin |
Series | Sim |
Platform(s) | Microsoft Windows, Mac OS |
Release | |
Genre(s) | Construction and management simulation |
Mode(s) | Single-player |
SimSafari is a construction and management simulation game released by Maxis on March 19, 1998. It is similar to SimPark, except that the park is set in Africa rather than in North America, and therefore has African animals and plants.
Key peopleColin GordonGlen HalsethProductsGames for and computer softwareWebsiteValcon Games was a developer and publisher of video games based in,.The company was founded in 2005 by Colin Gordon and Glen Halseth, both former members of. Superbike racing game. Valcon published games that are overlooked for the US market and also localizes games from other territories.
Gameplay[edit]
The game is divided into three different zones, the nature park, the tourist grounds, and the African village. The ultimate aim is for the players' park to reach five stars, although like most Sims games the player can continue playing indefinitely. To gain five stars, the player needs to make sure each zone is being run properly. The player can control tourism and staff.
- The park was where the player can buy animals and made sure they were not being over-eaten or underfed. The player can control the species of animals, grasses, shrubs, and trees that were built here. The game has information on every species in it, with short animations for the animals. Natural disasters can occur, like fires, droughts, locusts, and twisters.
- The Camp, also known as the Tourist Ground, is where tourists stay. The player can build restaurants, hotels, swimming pools, cottages, tents, etc. for guests. The buildings are staffed by workers hired from the village.
- In the village the player can hire drivers, naturalists, guides, cooks, and attendants to staff your tourist grounds. The more staff are hired, the better the village does. The village poaches your park's animals if the player does not hire enough staff. If things go very badly, the village might even stop working for you altogether. The player has the least control over the village because it is up to the AI to decide what to build.
There are several scenarios, including one where the park is overrun by rabbits and another where the camp is burned down.
References[edit]
- ^'News for March 19, 1998'. Online Gaming Review. March 19, 1998. Archived from the original on December 4, 2000. Retrieved December 6, 2019.
'March 19, 1998: 'Maxis announced today the release of SimSafari..'
External links[edit]
- SimSafari at MobyGames