1Jan

Star Wars Episode I Racer Inferno

1 Jan 2000admin

.When a console war is over and the dust, or pixels, have settled, only a handful of games rise to the top and come to define that generation of gaming. And for the 64-bit era, Star Wars Episode I: Racer is definitely in that category: a landmark title for Nintendo 64 released alongside Star Wars: The Phantom Menace, it sold millions and captured imaginations by bringing the film’s centerpiece sequence, the podrace, into homes. You could play as Anakin Skywalker or one of the movie’s many brilliantly weird aliens, from Sebulba to Ben Quadrinaros, and customize their vehicles to your liking. It looked great, it was fast, it was fun. It also had sniping Tusken Raiders. And it’s coming back. (Based on the reception to StarWars.com’s announcement last month, fans are very happy out that.)Developer Aspyr and Lucasfilm are currently hatching a special rerelease of the classic game for PlayStation 4 and Nintendo Switch, featuring some upgrades that would impress Anakin himself, including modernized controls.

StarWars.com is excited to reveal that the game will arrive May 12, and caught up with producer James Vicari to discuss Racer ’s lasting impact, why great games need to be revisited, and why bringing it out on a Nintendo console is just a little extra special.StarWars.com: Star Wars Episode I: Racer is really fondly remembered. What do you think is the legacy of that game?James Vicari: Legacy is an interesting thing to try and talk about. There’s like the pure metrics aspect, right? It’s one of the bestselling racing games of all time. At some level that means something, but it’s not the thing that makes people talk about a game 20 years later. That’s an intangible. And with Racer, I think its legacy is a very specific feeling of joy.

For Anakin and his opponents, winning the race - at all costs - is all that matters. That's your goal when you play Star Wars: Episode I: Racer. Based on one of the most memorable scenes from Star Wars: Episode I: The phantom Menace, it's the game that puts you behind the engines of 23 diffrent podracers.

When we announced it within the company, it was crazy how many faces lit up. Once we had it up and running, people from every department kept dropping in to check it out. If you’ve played it, you know. There’s just something about being in one of the coolest scenes from a Star Wars movie. StarWars.com: Why is reintroducing Racer important to Aspyr?James Vicari: Honestly, because good games should never be forgotten and great games deserve to be revisited as much as possible.

I think Racer, like Jedi Academy and Jedi Outcast before it, has two crucial qualities: it’s a great game and it has emotional resonance. Those are very important to us.

We really believe in reuniting fans with something they cherished, or connecting a new audience with something they may have missed. StarWars.com: What can you tell us about the modernized controls you’ve developed?James Vicari: Racer originally came out in an interesting time for controllers.

We were really starting to see interesting things — rumble, multiple analog sticks. Even the shape of the N64 controller. So it’s sort of fitting that when you look at controls today, we’re seeing the same thing. Like the Switch Joy-Cons. You really want to make sure that the game plays well and embraces as much of the variations as possible for them. So we’ve done a lot of work to make sure that the game feels comfortable in all configurations, including playing with each individual Joy-Con. The team here is a big believer that the best control scheme is the one you don’t ever think about and that philosophy really permeates everything we’ve done with the controls.StarWars.com: It’s also really exciting to have this game on Switch, since Racer debuted on a Nintendo console.

“The circle is complete,” in other words.James Vicari: It’s super exciting. For many gamers, the Nintendo 64 was their first console and Episode I was their first Star Wars, which puts Racer in a very special place. And where before they may have been playing with their friends, now they can play it with their kids, their families. You know, Nintendo and Star Wars are really a generational experience and we’re incredibly grateful for the opportunity to be part of that circle.StarWars.com: What are your hopes for players experiencing Racer for the first time?James Vicari: We set some pretty high standards here.

Bare minimum, we want them to love it and to question why they are just now playing it for the first time. But our absolute “we know we’ve nailed it” hope? We want players speeding around the Grabvine Gateway on Baroonda to forget that they’re on their couch, holding controllers in their hand, and instead feel like they’re in their own racer, fighting against Sebulba and the rest for that finish line. And we want them to exclaim “Yoka to Bantha poodoo” as they clear it.Dan Brooks is Lucasfilm’s senior content strategist of online, the editor of StarWars.com, and a writer. He loves Star Wars, ELO, and the New York Rangers, Jets, and Yankees. Follow him on Twitter where he rants about all these things.Site tags: #StarWarsBlog, #StarWarsGamesTAGS:.

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Star wars episode 1 racer

Star Wars Episode I: Racer Cheats For PC. Play as SebulbaTo plays as Sebulba you must finish all races in 1st placeContributed by:Lux. More MoneyWhile at waltos shop, bring up the buying screen. Then press 'shift' + 'F4' + '4' to get up to 5,000 creditsNote: you can do this after every race.Contributed by:Shadow o Gold leader.

Mirror TrackPlace 1st place in all of the 24 tracks in Championship mode.Contributed by:GurraJG. Unlockable CharactersTo unlock the character/racer get first in the corresponding track at the given difficulty. UnlockableUnlockableBeedo's Wild Ride/AmateurAldar BeedoBumper's Breakers/Semi-ProArk Bumpy RooseExecutioner/GalacticToy DampnerContributed by:GurraJG. Unlockable CharactersTo unlock the character/racer get first in the corresponding track at the given difficulty.

Star Wars Episode I: Racer Cheats For Nintendo 64. Verbal AssaultsWhen about to do a race, press and hold Z. Then choose Start Race.Contributed by:ViperDiamond.

Cheat MenuChoose Tournament and when the Select Player screen appears, choose any 'empty' slot. When the Initials Screen appears, enter the passcode holding down the Z button and pressing the L Button to enter the foolowing:R R T A N G E N T A B A C U SYou must hold Z when you highlight end, and press L, the letters OK will appear in the corner of the screen if entered properly. Release Z and enter your initials.Start a race, and press Start to pause, at the pause menu, enter:Left, Down, Right, Up on the D-Pad and a new option: Game Cheats will appear.Contributed by:KasketDarkfyre. Special Taunt sequenceHold Z down while you select a game file to continue, keep Z held down and select a race, you will then see a mini taunt sequence in the pod hanger between you and a rival competitor.Contributed by:Pyro Vesten. Boost at beginning of race.Simply hit the 'A' button just before the race begins(after the countdown).

If timed correctly you will reveive a little boost.Contributed by:Pyro Vesten. Cheat CodesType these in at the naming files screen while holding Z and pressing with L:Debug Mode- RRDEBUGDual Controller- RRDUALInvincibility- RRJABBAMirror- RRTHEBEASTAfter typing them in start the race and pause, then on the D-pad push:Debug- Left, Down, Right, UpInvincibility- Left, Down, Right UpNOTE: Mirror and Dual Controller just need the code, Dual setting uses ports #1 and 3.Contributed by:Dormouse. Mirror ModeTo unlock Mirror Mode, place 1st in all 25 Tournament tracks. Star Wars Episode I: Racer Cheats For Macintosh. Unlockable CharactersTo unlock the character/racer get gold in the corresponding track at the given difficulty.