1Jan

Terratech Mods

1 Jan 2000admin

Load custom blocks right in to TerraTech!

Creating your own (FILE SYSTEM METHOD)

A file named Example.json can be found in the new Custom Blocks folder at the root of TT. Make a copy of that and change its values to your new desired block. Add files such as images and meshes to bring it to life!

Nov 13, 2017  Mods are the way to go, if you use the TerraTech mod manager. But be warned: one of the mods opens pandora's box for you to spawn blocks that aren't even acquired normally in-game. Load custom blocks right in to TerraTech! Creating your own (FILE SYSTEM METHOD) A file named Example.json can be found in the new Custom Blocks folder at the root of TT. Make a copy of that and change its values to your new desired block.

If you find any custom blocks, you can also put it in that folder for it to be loaded.

Better explained guidance can be found on the TerraTech Forum or Discord

For making blocks with a mod, take a look at the BlockExamples.cs to see how it's done. You can also ask for guidance on the TerraTech Discord.

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You can use the TerraTech Mod Manager to use this mod, or set it manually with QMM.

QMM can be found here.

Use the the Setup program in the Installer folder, or copy the Installer folder's contents to your game's install path (for Steam users, it is somthing like C:Program Files (x86)SteamsteamappscommonTerraTech Beta), go to TerraTech*_DataManaged and run the Manager executable. Whenever the game updates, just run that executable again.

The basic Resources are vital to gameplay, being one of the reason for the plot of TerraTech to be set into motion. All resources are able to be sold using, or used for crafting other blocks. The availability of resources differ per each, but are always the same types/groups of.List of resources Loose on the ground can be picked up by a, or a. Additionally will pull resources off the collector of any allied Tech. For those that can be mined with an, each seam contains exactly 1000 Units, and since it takes 30 seconds for each, a single will take 500 minutes to completely deplete it, while multiple ones will speed up the process and produce more. If a resource is renewable, the source object will reappear after some time.SourceRaw Ore IDRawSell PriceDescriptionRefined Ore IDRefinedSell PriceDescriptionRarityAutominer Extractable?Renewable?AvailabilityOther Notes. Can't be soldNo description???Can't be refinedCan't be soldNo descriptionCommonNoNoMining anything that comes from a rock.This resource was removed from the gameTrivia.

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The rarity of a resource is not changed by refining. However, the value is multiplied by 1.5, rounded up to the nearest integer, resulting in certain resources having an advantage when being refined as the percentage is marginally higher. Resources found in the Pillars biome will not have any underground seams whatsoever. Trees are the only object that can drop 2 resources at a time. This also makes Rubber the only resource that is not guaranteed to appear from it's source object.

However, incorrectly-generated rocks can also contain two types of resources, reducing the quantity of each mined resource. This mainly happens with either Titanite or Plumbite generating over Rodite/Oleite/Carbite seams. In that case, the respective glow of the three biome-exclusive will be exhibited near the Titanite/Plumbite seam. Interesting things about each resource:. Luxite is not used in repair bubbles, suggesting that it's regenerative abilities only extend to organic compounds.

However, it is still used for Hardened Titanic and Plubonic Greebles, meaning that it might has some sort of adhesive capability. Erudite is an existing, uncommonly used English word that can be roughly translated to 'A person with great knowledge'. True to this, the eponymous resource has self-awareness. Carbite is a reference to two things - The Carbon element, often portrayed as a black non-metal, and coal, a type of black, solid fossil fuel with a rugged surface.

It is more closer to coal in terms of functionality, but coal is not used as an explosive. Carbite does not react with heat as a resource chunk. Oleite is a reference to Petroleum - A black, volatile liquid flowing within Earth, often used as a fossil fuel, and can also be solidified. However, the in-game Oleite is dark red and in resource form, does not react under heat. All resource blocks display the appearance of the raw resource, despite being made from the refined counterpart. This is evident from any resource that has a significant change in appearance after being refined, but is most obvious with Fibron Chunk and Rubber Jelly.

Plumbite is the name given for the chemical Lead-based Compound PbO2(−2). This has led to the Chinese translating it literally into 'Lead'.

In reality, Lead is not suitable for constructing tough materials as it's rather soft. A more suitable element would be Aluminum, a lightweight, versatile metal, and often used in alloys.

Titanite is a reference to the real-life element named Titanium. Ironically, Titanium is not famed for it's strength, which is on par with most metals, but rather for it's resistant for corrosion enabling the fabrication of long-lasting machinery. It is also often used in alloys.